Post by TRUE EB0LA on Apr 4, 2016 10:18:21 GMT -5
ALL CREDIT FOR THIS GUIDE GOES TO JokerUnique
As you take back New York, it is very important to keep track of the tasks you have to do and where you have to do them. As you talk to the JTF Officers, scan the Situation Boards or setup your Base of Operations, you will get missions and tasks in the area and these missions will be marked on your Mega-Map. When you have trouble finding the mission location, you can use the GPS to track the location of the mission and it will guide you with a clear line to follow. So what is marked on the Mega-Map what can you do with it.
Main Missions (Story / Medical / Technology / Security)
The Division has an unlinear story progression. In total you have 3 main storylines, that will give you information and puzzle pieces that will come together to form a big-picture that will be finished of in one big mission in the end. These missions can be repeated in three difficulties (normal / hard / challenge) and will stay active on the map. So, when you want to revisit these missions, look for them on the Mega-Map and invite friends to do it again.
Side-Missions / Encounters / Tasks
In addition to the main-missions, you will also get a big selection of Side-Missions, Encounters and Tasks that will allow you to gather resources to buy upgrades for the three wings of the Base of Operations. These missions can only be completed once and can be gathered from the JTF-Officers or the Situation Board in the Safe-Houses or the Base of Operation. Each mission is color-coded on the map, so you will clearly know for what wing the specific mission is.
Crafting Resources
As you explore the map, you will find shops or garages, and in these places you will also find crafting resources (Cloth, Weapon Parts, Tools, Electronics) and these will also be marked on the map in case you have missed them.
Intel – Collectibles and Evidence
The Division has a drop-in/drop-out co-op system and this is also the reason, why it has an unlinear story progression. Instead of forcing the player to run a pre-defined path through the open-world, you have no natural borders and because of that, you can join any story progression. The map it is open from the beginning and the only restriction you have, is your character level, because in some areas you simply can’t survive and have to level- and gear-up. So to be able to tell the story in a comprehensive way, the developers have introduced the Intel in The Division.
The Intel is split up in two categories – Evidence and Collectibles. The Collectibles can be phone recordings or Incident Reports that can be found as you explore Midtown. These will give you insight in past events, the activities of the different Factions and how the situation developed over the past weeks. As you explore the open world, the different Collectibles will be detected automatically and marked on the Mega-Map for later pickup.
In total, we will be able to collect 293 items:
When you have collected all the items for a specific section, as shown in the Incident Report-Section, you will be rewarded with a cosmetic item.
While the Field Data can be gathered in the open world, the Evidence can be gathered as you do missions:
Additional functions of the Mega-Map
Fast-Travel
While there are no mounts or cars available in The Division, fast-travel is included. The fast-travel points in The Division are the Base of Operations and the Safe Houses in the various Districts. While each District has a Safe House, there is only one Base of Operations. The Fast-Travel process is very simple. Activate the Mega-Map, select one of the Fast-Travel-Points and then confirm to travel.
Matchmaker
The other big feature of the Mega-Map is Matchmaking. You don´t have to go to one of the Safe Houses to group up with other players - you can do that directly from the Mega-Map. Search for players and join up with them to continue the journey together.
That should help you navigate through Midtown and to find your way through the story.
SOURCE
As you take back New York, it is very important to keep track of the tasks you have to do and where you have to do them. As you talk to the JTF Officers, scan the Situation Boards or setup your Base of Operations, you will get missions and tasks in the area and these missions will be marked on your Mega-Map. When you have trouble finding the mission location, you can use the GPS to track the location of the mission and it will guide you with a clear line to follow. So what is marked on the Mega-Map what can you do with it.
Main Missions (Story / Medical / Technology / Security)
The Division has an unlinear story progression. In total you have 3 main storylines, that will give you information and puzzle pieces that will come together to form a big-picture that will be finished of in one big mission in the end. These missions can be repeated in three difficulties (normal / hard / challenge) and will stay active on the map. So, when you want to revisit these missions, look for them on the Mega-Map and invite friends to do it again.
Side-Missions / Encounters / Tasks
In addition to the main-missions, you will also get a big selection of Side-Missions, Encounters and Tasks that will allow you to gather resources to buy upgrades for the three wings of the Base of Operations. These missions can only be completed once and can be gathered from the JTF-Officers or the Situation Board in the Safe-Houses or the Base of Operation. Each mission is color-coded on the map, so you will clearly know for what wing the specific mission is.
Crafting Resources
As you explore the map, you will find shops or garages, and in these places you will also find crafting resources (Cloth, Weapon Parts, Tools, Electronics) and these will also be marked on the map in case you have missed them.
Intel – Collectibles and Evidence
The Division has a drop-in/drop-out co-op system and this is also the reason, why it has an unlinear story progression. Instead of forcing the player to run a pre-defined path through the open-world, you have no natural borders and because of that, you can join any story progression. The map it is open from the beginning and the only restriction you have, is your character level, because in some areas you simply can’t survive and have to level- and gear-up. So to be able to tell the story in a comprehensive way, the developers have introduced the Intel in The Division.
The Intel is split up in two categories – Evidence and Collectibles. The Collectibles can be phone recordings or Incident Reports that can be found as you explore Midtown. These will give you insight in past events, the activities of the different Factions and how the situation developed over the past weeks. As you explore the open world, the different Collectibles will be detected automatically and marked on the Mega-Map for later pickup.
In total, we will be able to collect 293 items:
- 24 Survival Guide (April Kelleher's book)
- 130 Phone Recording
- 40 Incident Reports (involving the different factions)
- 16 Crashed Drones
- 20 Missing Agents
- 63 ECHOs
When you have collected all the items for a specific section, as shown in the Incident Report-Section, you will be rewarded with a cosmetic item.
While the Field Data can be gathered in the open world, the Evidence can be gathered as you do missions:
Additional functions of the Mega-Map
Fast-Travel
While there are no mounts or cars available in The Division, fast-travel is included. The fast-travel points in The Division are the Base of Operations and the Safe Houses in the various Districts. While each District has a Safe House, there is only one Base of Operations. The Fast-Travel process is very simple. Activate the Mega-Map, select one of the Fast-Travel-Points and then confirm to travel.
Matchmaker
The other big feature of the Mega-Map is Matchmaking. You don´t have to go to one of the Safe Houses to group up with other players - you can do that directly from the Mega-Map. Search for players and join up with them to continue the journey together.
That should help you navigate through Midtown and to find your way through the story.
SOURCE