Post by TRUE EB0LA on Sept 21, 2014 3:44:42 GMT -5
Class Overview
Class Name - Titan
Focuses - Striker, Defender
Special Weapons - Unknown
Armor - Badge
Class Specialty - Heavy damage, armor
The Titan is a player class which specializes in armor and heavy weaponry. The first Titans built and defended The Wall that protects The City. Their heritage is rooted in strength, sacrifice, and mercilessness.
Titans can be distinguished by their heavy, full-body armor and swept-back helmets. Also, as with the other player classes, in addition to head, chest, arm, and leg armor, they have a special fifth armor slot that is unique to their class and further helps to distinguish them. The Titan’s unique armor is a badge, a piece of cloth worn on the right hip intended to show their allegiance, lineage, or achievements.
Weapons
Titans are shown using heavier weapons such as light machine guns and rocket launchers.
Special Ability
Striker
Smash the ground and dissolve enemies in a maelstrom of Arc Light.
Defender
Shape Void Light into an indestructible shield to protect you and your allies from harm.
Titan Focuses
A Titan focuses on taking hits and dishing out damage. They aren’t going to be moving quickly, but they don’t need to since they can take a punch and shrug it off. While up close to enemies, their skills will let them dish out damage to their surrounding foes.
STRIKER
FLASHBANG GRENADE
•An explosive grenade disorients the enemies it damages.
•Pulse Grenade – A grenade that periodically damages enemies inside its explosion radius.
•Lightning Grenade – A grenade that sticks to any surface, periodically emitting bolts of lightning.
LIFT
•Jump and then press X again while in the air to activate Lift.
•Increased Height – Upgrades Lift to travel to greater heights.
•Increased Control – Upgrades Lift for better directional control while in the air.
•Catapult – Upgrades Lift to provide a strong initial burst of momentum.
FIST OF HAVOC
•Smash the ground and dissolve nearby enemies in a maelstrom of Arc Light.
•Aftermath – Fist of Havoc leaves a damage-dealing field in its wake.
•Death from Above – After jumping, Fist of Havoc can be aimed at enemies below.
•Shockwave – Fist of Havoc unleashes a wave of devastating energy which travels along the ground.
STORM FIST
•A punishing melee attack that deals bonus damage.
•Overload – Hits with Storm Fist have a chance to immediately reset its cooldown.
•Discharge – Hits with Storm Fist have a chance to deal area of effect damage around the target.
•Illuminated – Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc.
TITAN CODEX I
•Training focused on battle recovery and toughness.
•Titan Codex II – Training focused on speed and toughness.
•Titan Codex III – Training focused on battle recovery and speed.
HEADSTRONG
•Springing increases the leap distance of Fist of Havoc.
•Aftermath – Increases the duration of Pulse Grenade, Shock Grenade and Aftermath.
•Transfusion – Kills with melee attacks immediately trigger health regeneration.
TITAN CODEX IV
•Training focused on all attributes.
•Titan Codex V – Training focused on maximum battle recovery.
•Titan Codex VI – Training focused on raw speed.
UNSTOPPABLE
•You are harder to kill while using Fist of Havoc.
•Shoulder Charge – After sprinting for a short time, press R1/RB to unleash a devastating melee attack.
•Juggernaut – After sprinting for a short time, gain a protective shield.
DEFENDER sub-class
In addition to Striker (above), the Titan also has the subclass Defender, which focuses on protective shields, support and defence-based abilities and bonuses.
GRENADE TYPE
•Magnetic grenade: a grenade that attaches to enemies and explodes twice.
•Spike grenade: a grenade that attaches to any surface and emits a torrent of damaging Void Light.
•Suppressor grenade: an explosive grenade that prevents enemies from using abilities for a short time
LIFT
Jump and then press X again while in the air to activate Lift.
•Increased Height – Upgrades Lift to travel to greater heights.
•Increased Control – Upgrades Lift for better directional control while in the air.
•Catapult – Upgrades Lift to provide a strong initial burst of momentum.
Super: WARD OF DAWN
Ward of Dawn: shape Void Light into an indestructible shield to protect you and your allies from harm.
•Armor of Light: while inside Ward of Dawn, you and your allies gain significant damage resistance
•Blessing of Light: passing through Ward of Dawn grants you and your allies a temporary shield.
•Weapons of Light: passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.
MELEE
Disintegrate: killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage.
•War machine: while Force Barrier is active all your weapons reload and ready blindingly fast.
•Gift of light: when Force Barrier is active, all your skills have a chance to create orbs of light.
•Unbreakable: Force Barrier continually recharges.
TITAN CODEX I
•Training focused on battle recovery and toughness.
•Titan Codex II – Training focused on speed and toughness.
•Titan Codex III – Training focused on battle recovery and speed.
“PASSIVE BONUSES”
•Bastion: increases the duration of Ward of Dawn.
•Relentless: increases the duration and strength of Force Barrier.
•Gift of the void: as Ward of Dawn takes damage from enemy fire, it creates additional orbs of light.
TITAN CODEX IV
•training focuses on all attributes
•Titan Codex V – Training focused on maximum battle recovery.
•Titan Codex VI – Training focused on raw speed.
“FINAL UPGRADE COLUMN”
•Untouchable: reduces the cooldown time of Ward of Dawn.
•Iron Harvest: heavy weapons kills have a chance to create orbs of lights for your allies.
•Illuminated: increases the benefits granted by Blessing of Light and Weapons of Light.
Source - destinythevaultofglass.com/character/classes/titan/