Post by TRUE EB0LA on Aug 18, 2016 11:05:57 GMT -5
EA PLAY: General Information
● Tech test info www.titanfall.com/en_us/news/multiplayer-technical-test/
● Pre-orders: www.titanfall.com/en_us/pre-order/?primary=origin
● Game Modes are 8V8 and 5v5
● Single player info is being kept close to chest.
● Collectors Edition $250 USD (source: polygon) - will be for pc too (source: australia)
● Digital Deluxe Edition: comes with extra skins.
● Standard 60 usd, Pre order has the Nitro scorch bonus pack, paint, nose art, and call signs.
● All maps and/or modes post-release will be free. That means no paying for map pack DLC
● Release date: OCTOBER 28
● Servers Blog post: www.titanfall.com/en_us/news/inside-development-servers/
EA PLAY: Single Player Information (Trailer)
● Advanced ai (voiced character)
● Titans can throw you (could be scripted)
● Story about the bond of a titan and pilot
● Spider bots
● Focus on militia
● MC is Jack Cooper/BT1
● Sword can block
● More titan functionality
● More “open” than a traditional campaign
● About a grunt that becomes a pilot (wow not even gen 10 what a scrub)
● More focus on titans as battle buddies.
● Titan not sentient but close enough.
● Titan will be Vanguard frame (Atlas equivalent)
● Same universe somewhere down the road, not a direct sequel, some old friends and new faces.
● Size is Meaty, lots of content.
EA PLAY: Multiplayer Information (Trailer)
Customization
● New helmets
● Custom paint jobs, nose arts, callsigns.
● 6 different titan frames
● Old frames won't be returning. Instead its upgraded versions
● Pilot abilities change your player model.
● Both cosmetic and function options are available to titans and pilots, “both how your pilot/titan look and what they can do”
Pilots
● Grappling hook, looks like a swing style, instead of reel style
● Able to hover
● Data knife is a weapon (has some weight to it.)
● Gravity shuriken
● Health bars on pilots
● Hemlock,CAR, Kraber, Spitfire, Satchels are back
● Mastiff is laser shotgun
● Lstar a sort of super-powered futuristic SMG that McCoy says is modelled on the Doom plasma rifle and features a mechanic where keeping the button pressed charges the shot, but doing it for two long overheats the weapon initiating a lengthy battery change animation.
● Alternator (twin barreled submachine gun)
● Softball (grenade launcher for use against pilots and titans)
● Weapons have Levels
● Double take is a sniper (so called because it fires 2 shots)
● Mozambique? Appears to be a long long gun at any rate
● Throwing radar Kunai (pulse blade)
● Pilot ability exists that allows you to stay hidden from the pulse blade (above)
● Grapple hook works on everything, “Balance nightmare” (don't envy these guys)
● Holo pilot Mimics last move
● Mini map changed a bit
● Ability to Powerslide
● Sliding doesn't slow down momentum.
● 3 kinds of melee, quick melee, hold/ long melee, fast melee/(chains from dash/slide.
● Phase shift, could be flashback move3
● Stim confirmed
● B-hop changes (nothing concrete i’ve got like 5 people telling me 5 things. Also (consoles) Lets just wait this one out a bit. Says they are in "slowed the game down a fair bit"
● Strafe eject is in
● Movement changed a “bit”
● SP confirmed, “with changes”
Titans
● www.titanfall.com/en_us/titans/
● “Titans are characters almost”
● (Male) SCORCH FRAME: OFFENSIVE AND DEFENSIVE FLAME SYSTEMS. “Blunt and direct”
T-203 Thermite Launcher
Firewall: directed wall of flames
Incendiary trap:
Heat shield: block/ aoe dmg
Flame core: giant wave of fire
● (Female) ION FRAME: LASER FOCUS
Splitter rifle
Laser shot, Directed beam
Laser tripwire: Booms
vortex shield: Block and return dmg
Laser core: pewpew
● LEGION FRAME unknown
● VANGUARD FRAME: in campaign (atlas equivalent)
● RONIN FRAME:Unsheathes Katana
leadwall shotgun: shots bounce off walls
Arc wave: cc that does damage and slows
Phase dash: blink (*teleports behind you*)
Sword block (reduces incoming damage, can be used indefinitely)
Sword core (melee buffs and extra attacks) Let it be on record that I called the sword core
● Cores are frame locked, think heros, Mobas. This is a bad comparison but I don't really have another
● All Titans have are named and have unique voices.
● Enhanced auto titan.
● Rodeo is changed, you take out a portion of the titans health by stealing a battery, which you can use to buff friendly titans any future rodeos drops a grenade into a slot
Other
● EAs focus for esports appears to be SPORTS ARE YOU IN THE GAME. no news on more titanfall competitive support This may tie into networks..
● Networks
● Frame rate is 144 support on pc, 60 on console
● "People who haven't played Titanfall in awhile will play Titanfall 2 and think it feels the same," he said. "People who are hardcore who still play it a lot, will notice some changes.
● NEW MAP : Boom Town, Bombed out IMC training field
● NEW MODE: BOUNTY HUNT, replaces attrition
● CONFIRMED TO HAVE COMPETITIVE MODES: Team is not talking about it yet
● “Big leaps in tech”
● Certain modes will not have AI
● Titanfall merch, Figs, Posters
● Generations are in but have been changed, “expect something different”
● The engine is the same as the first game, but they have upgraded a large number of things, including physics, audio and post effects
● Dedicated servers again on Azure, Google and Amazon
● Burn cards have been reworked
Soonageddon™ Info
Single Player™
● Titan named BT 7274, has the ability to change between each core on the fly mid combat unlike titans in multiplayer which are set
● BT originally operated by Captain Lastimosa
● Respawn wanted to take the campaign in a different direction from your average fps story, team inspired by valve storytelling
● MCOR space cruiser crashed at the start of campaign, named after Macallan
● Arc Tool: used to open doors, activate turrets at range
● 40mm Tracker cannon, “semi-auto explosive rounds that establish partial locks”
● Branching Dialogue choices, won't affect story paths, ending
● No titan romance options (no buy tbh)
● Neurolink Control method
● Salvo core: MISSILES™
● Tick, spider mine
● Spectre that lifts
● Female Spectre
● Flying titan
● IMC titan called Tone
● Blisk also lifts, probably lifts titans tbh
● Firestar, fire shuriken
● Movement looks basically unchanged
● P2016 pistol
● Volt, “energy actuated SMG”
● Ability to pick up/swap ordinance
● 2/1/1 split, 2 parts pilot gameplay, 1 part titan gameplay and 1 part “puzzles”
● Titan shields
● EVA-8 Auto shotgun
● R97 has current rounds remaining and spare clips displayed
Multiplayer™
● Faction Announcement During gamescom™, August 16™
● NO PC TECH TEST - PS4 AND XBONE ONLY
● Training mode like in the first game
● LG-97 Thunderbolt, Anti-titan weapon “Fires a powerful ball of electricity”
● Electric smoke grenade for pilots
● EPG-1 “Single fire, direct energy propelled launcher”, Primary weapon
● Weapon stats shown on loadout screen, damage accuracy range etc.
● Stim seems to give you a greater speed boost than in Titanfall 1
● You get a notification when being detected by a Pulse Blade
● You get an arrow pointing to the enemy sonar
● Amp weapons on the fly, killstreak trash
● Reaper, the giant spectre that lifts
● Titan shields when battery applied
● B L I S K
● Titan voice style voiceover for pilots, choice between Blisk and Gates
● Bounty hunt looks very similar to warzone from halo 5, with the addition of having to drop your money off at the depot
● Bounty hunt bounties spawn in waves, more money to be made the longer the game goes
● Ion ADS changes fire pattern, which uses up energy
● Battery appears on mini map
● Week 1 of tech test level cap will be 10, week 2 it changes to 15
● Titans can be upgraded, things like bubble shields for when you drop it, additional dashes and guardian chip
● No ranked modes on launch
● Amped Hardpoint, basically regular hardpoint but you get bonus points for staying on the point after capture
● Scoreboard doesn’t show deaths in warzone bounty hunt
● Networks track kills and wins of the players in said network
Observations
● How it looks when charging a friendly Titan with a battery
● Trap with tripwire from Ion loadout set
● Putting a battery on a full health Titan gives it shields. However those kinds of shields don’t recharge.
Look at activating amped weapons
Titanfall 2 Multiplayer Stream
● Amped Hardpoint gameplay
● “Stay on the point to point to earn double points”
● Amped Hardpoints give double points
● No clue what the announcer is on…
● No deaths on post game screen (on Hardpoint at least, Pilot v Pilot shows deaths)
● Map called “Homestad”
● Amped Hardpoint is 6v6
● Leveling up your weapon unlocks mods
● Map called “Forwardbase Kodadi”
● When crouching you hold your weapon sideways like when sliding
● It’s already over again? o.O
● Well, interview with Drew again
● “Alternator” - dual barrel SMG
● Single player footage shown
● “Coming up next Madden16”
● Some tech test info
● Aaaaaand it’s over
● Literally nothing new (Well maybe except for some info on Amped Hardpoint)
List of Twitch streamers from Gamescom
● twitch.tv/titanfall
● www.twitch.tv/jaxendale
● twitch.tv/swiftor
● twitch.tv/whiteboy7thst
● twitch.tv/darkness_429
● twitch.tv/jadejolie
● twitch.tv/8cyrusthevirus7
● twitch.tv/joblessgamers
● twitch.tv/smoggless2
● multitwitch.tv/titanfall/jaxendale/swiftor/whiteboy7thst/darkness_429/jadejolie/8cyrusthevirus7/joblessgamers/smoggless
Analysis of TalTallon’s Pilot vs Pilot Gameplay
● Pilot vs Pilot is 8v8 and no Titans just like Pilot Skirmish
● 0:27 Killcam shows health of pilot who killed you in %
● Upgrading weapons unlocks mods, attachments and skins for it. This is supposedly being done by using the weapons and getting kills with it
● 1:40 Attachments etc. can be edited on the go
● 2:09 “Amped Weapons” is a attachment or “boost”? that gives you amped weapons once the bar is filled. When dead other players can pick them up. Also the bar for amped weapons is also your titan timer
● 3:14 Grenades can be cooked but it looks like their range has been reduced
● 3:28 Network can impose weapon limitations?
● 4:16 Another look at stim in use. It looks way more powerful, also respawn time looks like it’s pretty much instant-
● 4:47 The levitation tier 2 kit stops all your momentum and lets you hover by ADSing in air
● 5:33 “Titanfall 2 on console felt much faster than Titanfall 1 on console”
● 6:09 Here you can see the charge time of the charge rifle which is nearly as fast as the amped version in Titanfall 1
● 6:30 When on low health, all the sounds are muffled and visuals lose colour.
Analysis of TalTallon’s “Team Play Overview Gameplay”
● 1:17 Amped Mag Launcher seems to have some kind of Arc effect
● 2:07 You only need to enter your own Titan to apply a battery. Also batteries give Titans a shield. This however doesn’t seem to recharge
● 2:37 Holosights for the C.A.R.
● 4:25 When being killed you lose half of your bounty money. Also this map hasn’t been shown so far
● 6:39 In multiplayer it seem the Ticks aka that spider ordnance thingy (which can be seen on the bottom right on the HUD) is a “boost” ability (like the amped weapons)
● 7:16 And here it is in use, they seek for Titans and Pilots apparently
Analysis of Titanfall Legend’s 30 minutes raw multiplayer gameplay
● 0:49 Alternator in action
● 0:58 Looks a lot like a female spectre player model version. Hard to tell though. Could also just be the normal Stim specter model.
● 1:46 Tips after respawn
● 5:40 What are those energy orbs?
● 6:31 “Return to battle” warning looks like in Titanfall 1 k
● 8:35 Epilogue with dropship is back again
● 9:04 There’s a first person spectator option
● 9:22 And here it is in action
● 13:44 Abilities don’t reset upon respawn
● 13:56 Grappling hook is being used up on time in use, not per usage.
● 14:19 Holopilot in use
● 15:18 Looking at the slight arch of the bullet trail, it’s seems the Kraber’s bullets are now affected by gravity
● 22:48 Settings for controller [image]
● 28:45 It seems the Thunderbolt can travel through Titans and do damage to multiple Titans (look at the hitmarker)
● 32:32 The score limit for bounty hunt is 6000$
● 33:20 When you enter the dropship you teleport into it
Videos
Titanfall 2 - Inside Development
Intro
Servers
Matchmaking
Twitter Q&A
Slothy - Netcode
Mike Kalas - Matchmaking
Offical Videos
Single Player Quick Look
Pilots
Weapons
Primaries
R-201 Carbine
Full-auto and high accuracy
Damage 55
Accuracy 90
Range 65
Fire Rate 80
Magazine 24 bullets
CAR
Consistent recoil SMG
Damage 40
Accuracy 85
Range 40
Fire Rate 70
Magazine 30 bullets
Alternator
Twin Barrel SMG
Damage 75
Accuracy 50
Range 40
Fire Rate 60
Magazine 20 bullets
Spitfire
Steady fire rate with a punch
Damage 50
Accuracy 39
Range 75
Fire Rate 47
Magazine 80 bullets
L-Star
Damage 45
Accuracy 34
Range 75
Fire Rate 45
Magazine 35 bullets
Kraber-AP Sniper
Scoped heavy rifle
Damage 100
Accuracy 60
Range 100
Fire Rate 15
Magazine 4 bullets
D-2 Double Take
Twin-fire sniper rifle
Damage 83
Accuracy 76
Range 100
Fire Rate 20
Magazine 12
Mastiff
Auto-loading shotgun with wide spread
Damage 80
Accuracy 89
Range 20
Fire Rate 15
Magazine 4 bullets
EPG-1
Single
Damage 83
Accuracy 100
Range 100
Fire Rate 17
Magazine 5
Anti Titan Weapons
LG-97 Thunderbolt
Fires a powerful ball of electricity
Damage 68
Accuracy 100
Range 80
Fire Rate 12
Magazine 1
Charge Rifle
Charged precision beam Anti-Titan sniper
Damage 88
Accuracy 93
Range 100
Fire Rate 15
Magazine infinite
Mag Launcher
Magnetic grenade launcher
Damage 60
Accuracy 35
Range 25
Fire Rate 50
Magazine 6
Sidearms
Nothing yet
Anti Titan weapon
Tacticals
Pulse Blade
Throwing knife a sonar pulse that exposes enemies through all surfaces.
Grappling Hook
Grappling Hook for getting to out of reach places quickly. Strategic jumping enhances its effectiveness.
Holo Pilot
Create a holographic copy of yourself mimicking your actions when activated
Stim
Quickly heals you and boosts your speed for a short period
Cloak
Become nearly invisible. Increased effectiveness vs. Titans
...more to come?
Ordnances
Frag Grenade
Explosive ordnance
Arc Grenade
Stuns pilots and blinds Titans
Electric Smoke
Grenade Carpets an area with electric smoke
Gravity Star
Pulls in enemies and projectiles before exploding
...more to come?
Tier 1 Kits
Power Cell
Tactical is more readily available (faster cooldown)
Fast Regen
Health regeneration begins sooner
Phase Embark
Quickly teleport into your Titan
...more to come?
Tier 2 Kits
Kill report
Enemy death locations marked by skulls on the HUD
Wallhang
Hang onto walls by aiming while wallrunning
Hover
Aiming while airborne allows you to hover
...more to come?
Boosts
Amped Weapons
Supercharge your primary and secondary weapons
Ticks
Spider-like drones actively seek out enemies before self detonation
...more to come?
Titans
3 parts of the loadout can be changed
Titan kit
Titan specific kit
Titanfall kit
Titan Classes
Ion
Primary Weapon
Splitter Rifle
Drains energy to split the beam, increasing damage
Core
Laser Core
Heavy, chest fired laser cannon that can melt through the toughest armor
Ordnance
Laser Shot
Precision, direct fire laser. High burst damage, low energy efficiency
Defensive
Vortex Shield
Capture incoming fire
Tactical
Tripwire
Laser triggered explosive mines
Info box
- Ion’s Laser Shot is effective versus Titan weak spots
- Ion’s Laser Tripwire can be used to block off pilot doorways
Scorch
Primary Weapon
T-203 Thermite Launcher
Ignites the impact area
Core
Flame Core
Powerful thermite shockwave that engulfs targets along its path
Ordnance
Firewall
Fires a directed wall of thermite
Defensive
Thermal Shield
Melts incoming fire and burns nearby enemies
Tactical
Incendiary Trap
Fills an area with thermite ignitable gas
Info box
- Scorch’s T-203 leaves damaging residual thermite
Ronin
Primary Weapon
Leadwall
High power, low capacity shotgun that bounces off walls
Core
Sword Core
Empowers his melee and sword abilities, and gives access to new sword attacks.
Ordnance
Arc Wave
Swiping his sword across the ground, Ronin creates an electric wave that damages and slows enemies hit by it.
Defensive
Sword Block
Reduces damage taken. Can be held indefinitely
Tactical
Phase Dash
Ronin dashes in a given direction, temporarily phasing out of the world, avoid(ing?) incoming fire and creating the element of surprise
Titan kits
Assault Chip
Increased Auto-Titan lethality
Turbo engine
1 extra dash
Overcore
Titan starts with 20% Core Build Time
...more to come?
Titan specific kits
Ion
Entangled Energy
Non-spilt critical hits restore energy
Vortex Amplifier
Increase Vortex Shield’s damage output
Scorch
Wildfire Launcher
More fire is spread from the Thermite Launcher
Inferno Shield
Thermal Shield lasts longer and deals more damage
Ronin
Titanfall kits
Bubbleshield
Your Titan is protected by a dome shield upon landing
Warpfall
Your Titan warps into battle
...more to come?
Settings
Controls
Button/Stick Layout (PS4)
Button Layout
Default
Bumper Jumper
Button Kicker
Fruit Loop
Bumper Jumper Pilot
Evolved
Lefty Yes/No
Stick Layout
Southpaw
Legacy Southpaw
Legacy
Serverlist
EU
London
Amsterdam
Frankfurt 1
Frankfurt 2
Belgium - GCE 1
Belgium - GCE 2
Belgium - GCE 3
US
New York
Virginia 1
Virginia 2
Iowa - GCE 1
Iowa - GCE 2
Iowa - GCE 3
Notes
You can buy things before they unlock with ingame credits
If you die to a grenade, the killcam is 3rd person, centered on the grenade
Look at the callsign patches
Bit of Lore: the two Factions
● Apex Predators - Kuben Blisk
Kuban Blisk is the leader of the Apex predators. One of the most ruthless mercenary units on the Frontier. To him, this isn’t his war. He doesn’t [word missing] which side he fights for. As long as the payment is good, he’ll be on the job
● The 6-4 - Gates
Gates is a section commander of the 6-4, a freelance unit of elite Pilots. The 6-4 has a unique? Code of honor, they won’t always work for the highest bidder. They want to protect the freedom of the Frontier - but on their own terms.