Post by TRUE EB0LA on Apr 4, 2016 9:29:59 GMT -5
ALL CREDIT FOR THIS GUIDE GOES TO JokerUnique
The second part of the basics covers the enemies you meet in Manhattan, the different types, elementary combat tips and the cooperation in the team.
Enemies
As you explore mid-crisis New York, you will meet dangerous opponents that roam the streets. These enemies will belong to different factions that have different tactics, different equipment and also different motives. As of now we know about the Rioters, the Cleaners, the Rikers and The Last Man Battalion. The Rioters will be the first faction you meet and these are basically just random looters with bad equipment. The other factions will require more and more tactics to beat, but this will be explained in the faction chapter. So lets just go over the different enemy-types you meet in the streets and how you have to react to them.
Enemy types
Normal enemies have only one health bar and are usually easy to kill. Focus on head-shots and coordinate with your team to focus fire specific targets.
Veteran enemies are equipped with body-armor (the white bars above his health bar). Before you do any damage to them, you have to chew through their armor first. This process can be accelerated with stats that give you armor-piercing bonus.
Elite / Named enemies are the toughest opponents you can meet. Like the veterans, they have special armor and demand tactics to bring down. Of course you can kill them with pure damage, but they normally have a weak point that can be exploited. So coordinate with your team, let the tank pull aggro and focus-fire on their weak spots.
Also note, that there is sometimes an icon besides the health-bar, these are special skills that are activated on regular basis. When they throw a grenade for example, you will see a timer and when you time your attack right, they will drop the grenade and damage themselves and others enemies around them.
The last one on this list are the enemies with the skull. As usual in games like these, when a skull is displayed next to an enemy, it is a clearly sign, that it will be very difficult or just impossible to beat him. In The Division, enemies that are 5 levels above you, will be marked with a skull. So, when you explore the streets of New York, look out for the red-skulls, because these are very good indicators, that you should turn back.
Combat
Since The Division is a tactical RPG, the combat is a very important aspect of the gameplay and there are some important aspects that you need to be aware of.
As explained in the enemy-types, you will meet different enemies that have more or less protection. This is also reflected in the damage numbers that are displayed as you are shooting enemies.
The Division has a long time to kill and the enemies – if you don’t use headshots – can eat a lot of bullets. You will get the ammo – and other consumables – from enemies you kill or from ammo-crates that are spread all over the map. Usually they can be found at the Base of Operations, at mission checkpoints or Safe Houses. But you still need to watch the ammo-count in combat, so that you don’t run dry on your main-weapons. If the main-weapons are empty, you can still use your pistol. It does a decent amount of damage and has infinite ammo – but it should be considered as a backup.
Consumables
Besides standard-ammo for the different weapon-archetypes there are also special consumables that you have to re-supply on a regular basis: Med-Packs, grenades, special ammo (like incendiary ammo / explosive ammo) and food for temporary buffs. These consumables give you an edge in long encounters, allow you to cancel damage over time effects and could safe your life in tight situations. As you progress through the game, you can unlock specific upgrades for the Base of Operation that allow you to resupply these on an hourly basis. More about these consumables and what they do, will be explained in the equipment chapter.
Cooperation
Co-op is an essential part of The Division, but there are some mechanics you have to consider when you are grouping up with other players:
If you don’t want to play alone, you can invite players from your friendlist or use the matchmaker / groupfinder to find a group. When you have found the group, you can teleport to one of the players and start your journey from there. But that is not the only way to group up with other players: You can also enter one of the Safe Houses or the Dark Zone and invite another player into your group. You just approach another player, open the interaction menu and invite him into your group. When the group is not working out, you can always leave the group or (when you are group-leader) kick another player. When you are in a group, the group-leader can set way-points on the map for the others or give the group a countdown, when they have to attack.When you want to leave a group, the other group-members will get a warning. The Groupfinder will group you up with players on a similar level, good ping, from your region and maybe even with the same language.
If you want to have a private group and don´t want other players to join you - you can set that with the privacy settings:
You have three settings - public (anyone can join), friends (only friends can join), private (only the players you invite can join.
Communication
Since Tom Clancy’s The Division is a very tactical shooter, coordination and communication in the group is very important. If you are in a group, you can talk to each other with the built-in VoIP and you will have no limitation how far you are from each other. Text-chat is also an option on PC, for those that have no microphone, or just refuse to speak. If you are in the Dark Zone and you meet another group, you have two options to communicate with that group. You can either work with the emotes to convey that you don’t mean any harm or use the proximity voice-chat. The proximity voice chat has a very limited range and you will see an icon when the other players can hear you. On PC is also a push-to-talk option available, so when you use a third-party-program to communicate, you can decide what you talk intern and what you broadcast in game.
Emotes
There are emotes in the game to communicate with other players:
The in game text-chat has different channels that allow you to talk with players directly around you, your group or the whole area. You can switch the different channels with specific commands and also activate a filter, so that you only see what you really want to see. You can switch the channels with commands like “/say” , “/group” or "/1".
Short tutorial video with the most basic aspects of the gameplay and the combat.
This covers more or less the basics, most topics will be picked up in the next chapters and explained in more depths. If you want to explore very specific topics ask them in the comment section and I will add it as special chapter down the road.
SOURCE[/ul][/ul][/ul][/ul]
The second part of the basics covers the enemies you meet in Manhattan, the different types, elementary combat tips and the cooperation in the team.
Enemies
As you explore mid-crisis New York, you will meet dangerous opponents that roam the streets. These enemies will belong to different factions that have different tactics, different equipment and also different motives. As of now we know about the Rioters, the Cleaners, the Rikers and The Last Man Battalion. The Rioters will be the first faction you meet and these are basically just random looters with bad equipment. The other factions will require more and more tactics to beat, but this will be explained in the faction chapter. So lets just go over the different enemy-types you meet in the streets and how you have to react to them.
Enemy types
Normal enemies have only one health bar and are usually easy to kill. Focus on head-shots and coordinate with your team to focus fire specific targets.
Veteran enemies are equipped with body-armor (the white bars above his health bar). Before you do any damage to them, you have to chew through their armor first. This process can be accelerated with stats that give you armor-piercing bonus.
Elite / Named enemies are the toughest opponents you can meet. Like the veterans, they have special armor and demand tactics to bring down. Of course you can kill them with pure damage, but they normally have a weak point that can be exploited. So coordinate with your team, let the tank pull aggro and focus-fire on their weak spots.
Also note, that there is sometimes an icon besides the health-bar, these are special skills that are activated on regular basis. When they throw a grenade for example, you will see a timer and when you time your attack right, they will drop the grenade and damage themselves and others enemies around them.
The last one on this list are the enemies with the skull. As usual in games like these, when a skull is displayed next to an enemy, it is a clearly sign, that it will be very difficult or just impossible to beat him. In The Division, enemies that are 5 levels above you, will be marked with a skull. So, when you explore the streets of New York, look out for the red-skulls, because these are very good indicators, that you should turn back.
Combat
Since The Division is a tactical RPG, the combat is a very important aspect of the gameplay and there are some important aspects that you need to be aware of.
- You can hip-fire or first aim and then fire.
- You can also blind-fire from cover.
- There are two zoom-stages when you are aiming. The first one zooms in over the shoulder of the character, the second one - if your weapon has a scope attached to the weapon - it will switch to first person. The scope needs do be activated separately.
- Pistol has infinite ammo
- Headshots have a damage modifier on them.
- DMRs – have a head-shot-bonus already built-in and the SMGs have a Critical Hit Chance modifier integrated
- Critical hit-chance and critical hit-damage are stand-alone modifiers.
- Cover lowers your threat (DPS / healers should be in cover for protection and to direct the attention to the tanks)
- Silencer lovers your threat (does not affect damage, but helps the tank to keep aggro)
- Coordinate your fire and follow kill order (small enemies to big enemies)
As explained in the enemy-types, you will meet different enemies that have more or less protection. This is also reflected in the damage numbers that are displayed as you are shooting enemies.
- Normal body shots (white)
- Armor damage (blue)
- Critical hits (orange)
- Headshots (red)
- Critical headshots (orange)
The Division has a long time to kill and the enemies – if you don’t use headshots – can eat a lot of bullets. You will get the ammo – and other consumables – from enemies you kill or from ammo-crates that are spread all over the map. Usually they can be found at the Base of Operations, at mission checkpoints or Safe Houses. But you still need to watch the ammo-count in combat, so that you don’t run dry on your main-weapons. If the main-weapons are empty, you can still use your pistol. It does a decent amount of damage and has infinite ammo – but it should be considered as a backup.
Consumables
Besides standard-ammo for the different weapon-archetypes there are also special consumables that you have to re-supply on a regular basis: Med-Packs, grenades, special ammo (like incendiary ammo / explosive ammo) and food for temporary buffs. These consumables give you an edge in long encounters, allow you to cancel damage over time effects and could safe your life in tight situations. As you progress through the game, you can unlock specific upgrades for the Base of Operation that allow you to resupply these on an hourly basis. More about these consumables and what they do, will be explained in the equipment chapter.
Cooperation
Co-op is an essential part of The Division, but there are some mechanics you have to consider when you are grouping up with other players:
- You can join any player on any level
- If there are high level-differences the lower-level-player should step back and perform a more supportive role and let the higher ones protect him
- When the group enters an area that is way higher than the lowest player, it can be an instant kill for the lowest player when he gets shot
If you don’t want to play alone, you can invite players from your friendlist or use the matchmaker / groupfinder to find a group. When you have found the group, you can teleport to one of the players and start your journey from there. But that is not the only way to group up with other players: You can also enter one of the Safe Houses or the Dark Zone and invite another player into your group. You just approach another player, open the interaction menu and invite him into your group. When the group is not working out, you can always leave the group or (when you are group-leader) kick another player. When you are in a group, the group-leader can set way-points on the map for the others or give the group a countdown, when they have to attack.When you want to leave a group, the other group-members will get a warning. The Groupfinder will group you up with players on a similar level, good ping, from your region and maybe even with the same language.
If you want to have a private group and don´t want other players to join you - you can set that with the privacy settings:
You have three settings - public (anyone can join), friends (only friends can join), private (only the players you invite can join.
Communication
Since Tom Clancy’s The Division is a very tactical shooter, coordination and communication in the group is very important. If you are in a group, you can talk to each other with the built-in VoIP and you will have no limitation how far you are from each other. Text-chat is also an option on PC, for those that have no microphone, or just refuse to speak. If you are in the Dark Zone and you meet another group, you have two options to communicate with that group. You can either work with the emotes to convey that you don’t mean any harm or use the proximity voice-chat. The proximity voice chat has a very limited range and you will see an icon when the other players can hear you. On PC is also a push-to-talk option available, so when you use a third-party-program to communicate, you can decide what you talk intern and what you broadcast in game.
Emotes
There are emotes in the game to communicate with other players:
- Applaud
- Help
- Jumping Jacks
- Wave
- Salute
- Give Up/Surrender
The in game text-chat has different channels that allow you to talk with players directly around you, your group or the whole area. You can switch the different channels with specific commands and also activate a filter, so that you only see what you really want to see. You can switch the channels with commands like “/say” , “/group” or "/1".
Short tutorial video with the most basic aspects of the gameplay and the combat.
This covers more or less the basics, most topics will be picked up in the next chapters and explained in more depths. If you want to explore very specific topics ask them in the comment section and I will add it as special chapter down the road.
SOURCE[/ul][/ul][/ul][/ul]