Post by TRUE EB0LA on Jan 3, 2017 9:57:32 GMT -5
Weekly Reset Armor
Titan Weekly Armor
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
Speaker | Year 1993 | Class Item | 98% | - | 23/34 | 25/35 | Pulse Rifle/Fusion Rifle Focus | Vanguard Champion |
Speaker | Striker's Mark | Class Item | 96% | - | 25/35 | 23/33 | Scout Rifle/Rocket Launcher Focus | Vanguard Champion |
Speaker | Sunbreaker's Mark | Class Item | 100% | - | 25/35 | 25/35 | Hand Cannon/Rocket Launcher Focus | Vanguard Champion |
Vanguard Scout | Jolder's Iron Sash | Class Item | 96% | 24/34 | - | 24/34 | Scout Rifle/Rocket Launcher Focus | Vanguard Champion |
Warlock Weekly Armor
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
Speaker | Sunsinger's Bond | Class Item | 96% | - | 25/35 | 23/33 | Hand Cannon/Machine Gun Focus | Vanguard Champion |
Hunter Weekly Armor
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
Speaker | Bladedancer's Cloak | Class Item | 100% | 25/35 | 25/35 | - | Scout Rifle/Fusion Rifle Focus | Vanguard Champion |
House of Judgement | Kells' Cloak | Class Item | 98% | 25/35 | - | 24/34 | Pulse Rifle/Machine Gun Focus | Vanguard Champion |
Iron Lord Artifacts
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
N/A | - | - | - | - | - | - | - | - |
Fixed Armor
Titan Fixed Armor
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
Crucible | Raku Gwener Type 1 | Guantlets | 98% | 40/57 | 40/57 | - | Rain Blows/Momentum Transfer | Shotgun Loader |
Crucible | Raku Gwener Type 1 | Chest Armor | 96% | 60/85 | 57/82 | - | Pulse Rifle/Sniper Rifle Ammo | Solar Recovery/Solar Armor |
Dead Orbit | Endling Plate | Chest Armor | 99% | 61/86 | - | 60/85 | Pulse Rifle/Shotgun Ammo | Void Recovery/Void Armor |
FWC | Eon Tracer Helm | Helmet | 96% | - | 44/63 | 44/63 | Ashes to Assets/Second Thoughts | Infusion |
New Monarchy | High Command Guantlets | Guantlets | 96% | - | 39/56 | 39/56 | Paramuscle Armature/Impact Induction | Sidearm Loader |
New Monarchy | High Command Mark | Class Item | 98% | 25/35 | 24/34 | - | Hand Cannon/Machine Gun Focus | Crucible Champion |
Vanguard | Mangonel Type 2 | Gauntlets | 96% | 40/57 | 38/55 | - | Paramuscle Armature/Impact Induction | Pulse Rifle Loader |
Warlock Fixed Armor
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
Crucible | Raku Izumi IV | Gauntlets | 98% | 40/57 | 40/57 | - | Snap Discharge/Momentum Transfer | Shotgun Loader |
Crucible | Raku Izumi IV | Chest Armor | 96% | 60/85 | 57/82 | - | Pulse Rifle/Sniper Rifle Loader | Solar Recovery/Solar Armor |
Dead Orbit | Endling Gloves | Gauntlets | 96% | - | 38/55 | 40/57 | Energy Projection/Impact Induction | Pulse Rifle Loader |
FWC | Eon Tracer Legs | Leg Armor | 98% | 55/78 | - | 55/78 | Fusion Rifle/Rocket Launcher Ammo | Arc Double-Down |
FWC | Eon Tracer Bond | Class Item | 98% | - | 25/35 | 24/34 | Hand Cannon/Sidearm Focus | Crucible Champion |
New Monarchy | High Command Gloves | Gauntlets | 96% | 41/58 | 38/55 | - | Snap Discharge/Momentum Transfer | Sniper Rifle Loader |
Vanguard | Temporis Floe IV | Gauntlets | 96% | 40/57 | 38/55 | - | Energy Projection/Impact Induction | Pulse Rifle Loader |
Hunter Fixed Armor
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
Crucible | Raku Poltergeist 2.0 | Gauntlets | 100% | 40/57 | 40/57 | - | Switchblade/Momentum Transfer | Shotgun Loader |
Dead Orbit | Endling Grasps | Gauntlets | 97% | 40/57 | - | 40/57 | Switchblade/Momentum Transfer | Sniper Rifle Loader |
Dead Orbit | Endling Strides | Leg Armor | 98% | 55/78 | - | 55/78 | Fusion Rifle/Rocket Launcher Ammo | Void Double-Down |
Dead Orbit | Endling Mask | Helmet | 99% | 46/65 | - | 45/64 | Ashes to Assets/Heavy Lifting | Innervation |
New Monarchy | High Command Cloak | Class Item | 96% | 25/35 | 23/33 | - | Pulse Rifle/Shotgun Focus | Crucible Champion |
How to get the %:
First what are the numbers you are looking for?
- Gauntlets - 99
- Leg Armor - 135
- Chest Armor - 147
- Helmet - 111
- Class Item - 60
- Ghost - 60
- Artifact - 131
How to get the info:
Let's use this for an example
Vendor | Name | Type | % | Int | Disc | Str | Perk 1 | Perk 2 |
Crucible | Raku Gwener Type 1 | Chest Armor | 96% | 60/85 | 57/82 | - | Pulse Rifle/Sniper Rifle Ammo | Solar Recovery/Solar Armor |
- We will add these two to get the total: 60/85 + 57/82 or 85+57=142. Pick the highest number on one stat (85) and add the lowest number on the other stat (57).
- Since the max for Chest Armor is 147, we will use this equation 142/147=96.59 or 96% (round down to use the low end to be safe stat wise for T12 builds).
Tier Cooldowns
Type | Tier 0 | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
Super A | 5:00 | 4:46 | 4:31 | 4:15 | 3:58 | 3:40 |
Super B | 5:30 | 5:14 | 4:57 | 4:39 | 4:20 | 4:00 |
Standard | 1:00 | 0:55 | 0:49 | 0:42 | 0:34 | 0:25 |
Slow Melee | 1:10 | 1:04 | 0:57 | 0:49 | 0:40 | 0:29 |
Intellect (Super cooldown time)
Subclasses with Super A:
- Defender
- Nightstalker
- Striker
- Sunsinger
All other subclasses use the Super B cooldown times.
Discipline (Grenade cooldown time)
All subclasses share the same Standard cooldown time for grenades.
Strength (Melee cooldown time)
All subclasses share the same Standard cooldown time for their melee.
How to get the proper Base stat:
Looking to figure out what your 320 gear actually is if it was 400?
Try this formula out (still using 335 as ending defense because that is the way the forumula will work)
Rate: Each gear will have a rate assigned to it for calculation purposes:
Gear | Rate |
Helmet | 0.167 |
Gauntlets | 0.167 |
Chest Armor | 0.2 |
Leg Armor | 0.2 |
Class Item | 0.1 |
Ghost | 0.1 |
Artifact | 0.1 |
Formula
Starting Base Stat + (Rate(335-Starting Defense)) and then round up.
Example using kiosk Cloak of Oblivion for the Hunter which is listed as 320 LL:
Vendor | Name | Type | Int | Disc | Str |
Exotic Armor Kiosk | Cloak of Oblivion | Class Item | - | 23/32 | 22/31 |
Using the formula we get this for Disc:
- 23(0.1(335-320))
- 23(0.1(15))
- 23(1.5)
- 24.5 and round up to 25 that would give you 25/35 for Disc.
Using the formula we get this for Str:
- 22(0.1(335-320))
- 22(0.1(15))
- 22(1.5)
- 23, that would give you 23/34 for Str.
With these numbers we can figure out our % usually the previously listed formula for %:
- 35+23 = 58
- 58/60 = 96%